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Four browser games that want four different things from you

None of these belong to us. They are four free-to-play browser games from other studios, picked because no two ask the same of you: a city grown by trade on a living map, battles you command yourself, a village among thousands with armies that march in real hours, and a modern war fought by a dozen people at once.

All four start in the browser you are reading this in. Nothing to download, nothing to keep patched. Each entry gives the same handful of facts - what it is, what it does well, how long a normal sitting lasts, what it costs - so you can rule three out and open the fourth.

The bar each one had to clear

Pages like this usually run to fifty titles and leave you no wiser about any of them. Four is few enough that each one got played before it was written up. Four things had to be true:

Tentlan key art

Tentlan

Strategic World

A Mesoamerican city grown on a map other people live on. Feed it, trade with it, and make allies before the neighbours stop being neighbourly.

  • A living shared map
  • Trade and alliances
  • Patient progression
Who it suits
Players who plan across several visits.
Plays best on
Desktop and laptop; tablet for lighter checks.
What it costs
Free to play; optional in-game purchases.
Open Tentlan
Total Battle key art

Total Battle

Tactical Empire

A medieval holding to grow, and then battles you direct yourself rather than watch resolve. The tactical layer is the reason to turn up.

  • Battles you command
  • A holding to build
  • Clan warfare
Who it suits
Anyone tired of the auto-resolve button.
Plays best on
Desktop, laptop and tablet.
What it costs
Free to play; optional in-game purchases.
Open Total Battle
Tribal Wars key art

Tribal Wars

Tribal Strategy

One village on a map covered in thousands more, with armies that take real hours to arrive. Twenty years old and still the cleanest version of the idea.

  • Real-time marches
  • Tribes and treaties
  • Worlds that end
Who it suits
Anyone who wants the genre unadorned.
Plays best on
Desktop and laptop.
What it costs
Free to play; optional premium account.
Open Tribal Wars
Conflict of Nations key art

Conflict of Nations

Modern Grand Strategy

The modern world handed to a dozen players at once: satellites, carriers and a map that has changed by breakfast.

  • Modern unit roster
  • Days-long real-time games
  • Research you commit to
Who it suits
Anyone willing to lose a fortnight to one map.
Plays best on
Desktop and laptop.
What it costs
Free to play; optional premium features.
Open Conflict of Nations

The four side by side

Look at the session column before anything else. What really separates these four is how much of your week each of them expects.

GameGenreA typical sittingDevice
TentlanStrategic World10 to 20 minutesDesktop and laptop
Total BattleTactical Empire15 to 25 minutesDesktop, laptop and tablet.
Tribal WarsTribal StrategyShort visits, a few a dayDesktop and laptop.
Conflict of NationsModern Grand StrategyA few checks a dayDesktop and laptop.

What the shop actually sells

Every one of the four is free to open and free to carry on with, and every one of them sells something: a premium account, a shorter timer, a currency, a unit. That is how the servers get paid for, and stopping at the word "free" would leave out the half that matters.

The question worth asking is whether somebody who never pays is playing the same game, and in all four they are. Money here buys speed much more often than it buys an advantage. If you do decide to spend, settle on the figure before the shop is open in front of you.

A tab against an install

A browser game is the only kind you can start on one machine at lunch and continue on another in the evening without moving a file. That convenience is paid for in a few places:

The one to open first tonight

Total Battle, if you want to be doing something rather than waiting: the battles are fought by you instead of resolved for you, and you will know within an hour whether that appeals. If you would rather play the long game, Tribal Wars is the purest version of it.

What people ask before starting

Is any of this installed?

No. All four load in a browser tab. One or two offer an optional desktop build; none of them insists on it.

Do they run on a phone?

They load, but these were drawn for a mouse and a wide screen. A phone handles a quick look; a laptop is where they come alive.

Will they want an account?

Usually, because your world has to live somewhere. It is a free account on the game's own site and is nothing to do with any account here.

Do any of them cost money?

Not to play. Each one sells optional extras, which is what funds it, and none of them hides the interesting part behind a purchase.

What have these got to do with the rest of this site?

Nothing beyond the people who wrote the page. All four are other studios' work, listed here because they are worth an evening.

Four free browser games the people behind this site actually play. None of them ours.

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